Guide / Voice Chat Fix
Voice Chat Fix
Big Walk's voice chat is proximity-based by design — it gets quieter as you move apart, and is muffled by walls — but a patch has already addressed reports of it being too quiet even up close.
How proximity voice chat is supposed to work
Big Walk uses proximity voice chat: how clearly you hear another player depends on distance, walls, corridors, and whether you're using a tool like a walkie-talkie. This is a deliberate design choice — the developers have described only being able to hear players who are physically close to you as an important part of how the game is meant to feel, not a bug.
The “too quiet” complaints, and the patch
After launch, some players reported that voices were too quiet even when standing close together on certain devices. Coverage of the issue confirms the developers acknowledged this and shipped a patch addressing it, while explicitly keeping the underlying distance-based design intact — the fix targeted the volume issue specifically, not the proximity mechanic itself.
If voice still feels too quiet for you
- Check your device's own volume/output settings first — this is the most common fix reported.
- Confirm you're on the latest patch, since the volume fix shipped after launch.
- Be cautious with third-party audio mods as a workaround — they carry their own risk and aren't an official solution.
If none of that resolves it, treat it as worth reporting rather than assuming it's expected — player reports on this exact issue are how the first patch happened.
Facts last checked 2026-08-11 against official sources (House House/Panic and platform stores). Some details — pricing, platform availability, patch status — can change after this date; confirm on the official store page before you buy.